![]() Well, if that were the case, then beachheads on AI planets would probably also count, but I'm not sure entirely. I am pretty sure it's just using mobile strength, and I think it might even just be mobile strength after its planets. So essentially, if your fleet is strong enough to trigger them, or you have superweapons that are that high, then you should be able to easily handle whatever they send. ![]() The response that they bring in from the front lines is really kind of token unless it's based around a large other faction. Kinda annoying when the Overlord's second phase started spawning those things as it moved across my planets tho. Originally posted by KDR_11k:Seems kinda cheaty to make those spawns based on your strength instead of the AIP but ultimately they weren't much of an issue. Kinda annoying when the Overlord's second phase started spawning those things as it moved across my planets tho.ĭoes it only consider mobile strength or do I have to worry about turrets too? Seems kinda cheaty to make those spawns based on your strength instead of the AIP but ultimately they weren't much of an issue. This was at 7/7/7 difficulty so I broke the mark 3 threshold for AI deployments during that final gear-up phase. ![]() My final attacks against the Mk7 worlds had me fielding about 400 Strength in total (mostly fleet ships, plus a Thanatos Ark and two Lone Spire Frigates though I did go to maybe 250 AIP plus the AIP from the homeworld itself to gear up for the final push, didn't engage with MDCs or the Super Terminal that run). Originally posted by Strategic Sage:Allied factions is the most likely cause, what do you have active in your game? Had hostile to all Macrophages (Intensity 4) and Devourer Golem active in my game though IIRC it said "against Humanity" in the spawn message. ![]()
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